DIBS Dinning

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Designed to improve student dining

DIBS Dining is a mobile app created by three students in the spring of 2019 during an Interactive Design and Prototyping class.

The challenge was to create an innovative tool that can impact the experience of students at DePaul University. The category we deiced to explore is the food and dining aspect of student that attend DePaul.

DePaul University takes great pride in the fact that it’s located in the heart of Chicago. Our team thought of several ways of how we can make improvements to our already remarkable school. Unfortunately, DePaul has put a barrier on the selection of food and certain barriers may hinder students from fully experiencing the different eateries that Chicago has to offer.

The end product was a dynamic and responsive app that help DePaul students located restaurants, find deals, and gives them more control over their DePaul meal plan

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We began our process by interviewing six DePaul students to learn more about there feelings, desires, and issues with the current DePaul meal plan. From these interviews we brainstormed some ideas and came up with some design insights.

  • DePaul students want more control over their flex dollars

  • Some DePaul students are already accessing local restaurants/eateries. DePaul students want 24/7 access to dining services and convenient stores.

  • DePaul students desire to dine locally/outside of dining halls. Some DePaul students are already accessing local restaurants/eateries.

  • DePaul students are attracted to weekly food and drink deals.

  • DePaul students are attracted to weekly food and drink deals.

Storyboards, Scenarios, and Basic Interface Sketches

 

Explored some possible solutions, concepts, design insights, and design principles that will explain the context of how students will benefit from the ideas we created.

Low Fidelity Prototyping and Usability Testing

 

We created some paper prototypes and tested these prototypes with fellow peers. We had four tasks that we asked the peers to complete. Taking notes and feedback from the low fidelity, we improved our overall design.

Four Tasks:

  1. Imagine you are a sophomore at DePaul University. You just heard of this new on-campus app so you decide to download it and check it out. Register for the app

  2. Check out the Deals tab and find a deal for Devil Dawgs.

  3. Head over to the Discover page and search for Jam and Honey deals.

  4. Click the Account tab and try to edit your information, add a credit card, and add 20 dollars to your account.

High Fidelity Prototype

 

Our high fidelity prototype was created in Axure 9.We created our app with the main navigation of three tabs located on the bottom each page.

Our app is place where students get to find deals tailored to their budget, food preference, and days they like to eat out. New users signs up with an on-boarding quiz, this information is then taken to create the restaurants and deals that appears in the deals and discover tab.

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